review-enxtinction-4k-rubuna-attack-titanov-o-o-1
Overview Enxtinction. 4K rubles for the “Titani attack”? ABOUT.O
Hello, I’m a beginner author. Since I have no experience in a competent presentation of thoughts, there may be jumps on the topic and other problems of “green” authors, I ask, if possible, without Flame, indicate me in my mistakes in comments.
And now on the topic
On April 10, 2018, a game called Extination was released, it was created by Iron Galaxy studio and released Modus Games. This third independent game of the studio, the previous two were WRECKATEER on Xbox 360 and Divekick on PS3, PS Vita and PC. In addition, the studio is listed as the developer of the second and third season of the pretty good fighting in Killer Instinct (I advise you to pay attention to it all those who are not indifferent to the genre), and is also engaged in porting many games for various platforms.
Let’s start from the end – we will make a verdict whether the game is worth the game? The answer is personally unequivocal for me and this is “not!”. Now let’s figure out why things are just like that. The fact is that I think the Extination is not a bad game, let’s say the level of “Passing. She can safely stand next to the game on the “Titans attack” and withstand competition without much difficulty. However, its pricing policy seems to me absurd! I understand that this is the most ambitious game of the studio, that they made it with love and everything is supposed to, but 4, your mother, a piece. 60 evergreen. For a frank indie!? Youve got to be kidding me! Fuh … let go. Now we’ll do it very simple – forget completely about the price and look only at the game.
There are people who love to compare everything, they see various mechanics in games, and then they call the games themselves by the type of “well, it’s like Devil May Cry where firing instead of swords”. I am one of these, so for myself and such people I will blink this game “Arcade attack of the Titans + Shadow of Colossus”. Now for lovers to read details. The game is a third -person platform with cutting groups of huge monsters. The gameplay is built here according to one principle (not counting the plot tasks, but there +is the same). You, in the role of Avil (fighter with Raveni) are placed on a location that is a rather spacious city or village with identical architecture and give you one single task (not counting the plot) – protect the city. “From whom?” – you ask. “From Raveni” – I will answer you. Now I explain for the bestiary: according to legend, they are Raveni, the advancing hordes of bloodthirsty monsters with a tall of 45 meters who want to exterminate humanity. These are your main opponents since they are able to destroy buildings. In addition to this alternative, the colosses and the titans have to fight with a trifle: weak orcs, strong orcs, orcs with prudethyls and flying garguls. And here is one of the two, or the shallow was brought for the sake of combat mechanics, or combat mechanics for the sake of small. The fighting is a list of combo AKA DMC, and they are all at once and differ only in visual effects, so everything turns into a banal jamming.
Now about the main thing
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Here is our main opponent. He is huge, he is strong, he is tenacious. The fact is that humanity does not mow on the right and on the left of these monsters mainly because of their “monstrous” (this is a pun) of regeneration. In fact, they cannot regenerate only in the absence of a head than we have to bother. For this we have 3 tools and 2 mechanics.
Let’s start with tools: The first is to move on its two. You run very quickly, arcatically, are able to make double jumps and soar instead of falling, run through vertical objects. Second in a row, but not in value you have a hook cat. It allows you to attract only to pre -marked points, which are usually everywhere, except for those places in which they should put them. Now it seems that this is a useless stray, but as if not. Indeed, on some types of armor of giants (about which next to the text) there are those very points for pulling up to them with a hook that avoids the blow. And finally, the third instrument is our sword, or rather, its “power” attack, during which the character enters the mode of slowing down the aiming and gets a blow to the goal. This technique does not require any resource and does not have reloading in addition to restrictions in 1 miss (if you are in flight, miss this blow, you will not be able to use it until you embark on the surface).
Now let’s talk about mechanics used in the battle with Ravenii. The first one you encounter is a charge of your sword. At the very beginning, they tell you that any fool will be able to chop hands and legs, but Soloaaaa is a completely different matter. In other words, you have a scale that is filled with the help of a variety of actions: evacuation of residents through portals
, kill small monsters, destroy parts of the armor and cut off the limbs of Ravenii. As soon as the scale is filled with one blow to decapit your apponent while above or behind his neck. The second mechanics are armor. Lead and attack Raveni the same way, and be killed even a little, but in different ways. They have an armor consisting of shoulders, stitch, helmet, protective rim around the neck and hand protection. The whole thing can be destroyed with one degree or another. Armor is very different and is not always a complete kit is worn out on an adversary, sometimes they wear several different types of armor. The differences in the type of armor only affect the condition for its destruction, for example, a wooden breaks from one blow, iron from two strikes on the castle, bone (shaman) only after Raveni strikes the part of the body that this armor covers to release a magic charge from it and make it destroyed.
Here you have the whole game. It looks like this: you are watching whether the titanium has appeared and if not, then you run to save the residents to fill the scale, as soon as the monster appears, then we rush to him to break firewood and break the armor/cut off the limbs until the scale of the sword is filled and we will not be able to decapit it. Repeat 20 times.
Yes, the game is monotonous, only one working mechanics in it is a battle with these bosses. And it may even be 800r it could be bought, from it you could have enjoyed the pleasure of 6-8 hours, and then entertain yourself at will, but for that kind of money it is no good.
Now, I offer you an alternative … In the rules it is forbidden to post links to torrents, screams, etc. However, it is not forbidden to recommend that you get acquainted with the game (if that – correct me in comments, I will delete it). So, the installer on the torrent weighs 1.29 GB. Yes, this is a complete game, 1.29 GB for 4K rubles.
P.S. Everything turned out very chaotic, I just began to write from the word “how it goes”, this is my first time, so judge strictly so that, in the future, if I wrote, then responsibly approaching this matter
The best comments
Okay, come on in order:
1 – first comment (literally) pass to the tape to the right of your blog. Some of the people come running from there, so it is important. Always put it.
2 – the problem of “green” is that they do not read the text before lining. Immediately disappear “I jump from the topic on the topic, I do not give it out”. You read it with a fresh look – you yourself want to edify. (Yes, I myself suffer from this and, in the end, I read the final post myself selectively T.To. I want to reduce everything … but I’m burdock)
3 – Kohl use the topic “Introduction, part 1, part, 2, …, conclusion” Let the parts be a single style. Either the general characteristics of the topic, or the numbering, in general, is not like here, “name” and “now about the main”. And it is better to have more than 2 points, otherwise there is not much meaning in this format.
4 – there is nothing sinful if the picture is not in the spoiler between the large paragraphs. It will look more elementary. I see and do not overdo it with them. Even in the end I would add one more.
